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Turning passive observation into active exploration. ¿How do we do it? We design interactive environments that move beyond passive media, enabling firsthand exploration of complex concepts, historical sites, and architecture.
Renderizado 3D del interior del Partenón para experiencia inmersiva virtual, mostrando columnas griegas, bustos históricos y luz natural entrando por la puerta principal
Project Name: ALS-PARTHENON
Overview: A self-initiated Active Learning Space designed to enhance learning experiences through rigorous digital restoration and real-time interaction, making knowledge more accessible, spatial, and memorable.
Industry: Education: Interactive experiences
Release Date: January, 2026
Casa moderna en un entorno natural.
Project Name: CLM-METHANOIA
Overview: A customized 3ds Max training program built around Methanoia's actual production cases, designed to align the technical criteria of a growing architectural visualization team.
Industry: Professional Training Archviz
Release Date: April, 2021
Project Name: OPX - ZARATE
Overview: A real time digital showroom built for a finishing materials retailer, allowing their clients to explore and compare floor and wall finishes inside a furnished architectural environment.
Industry: Comercial: Digital Showroom
Release Date: April, 2023
Project Name: CLM-UVs
Overview: A two stage customized training program that expanded UVs' existing 3ds Max and V Ray workflows toward real time production and immersive client presentations using Unreal Engine and VR.
Industry: Professional Training Real Time Archviz
Release Date: January, 2024

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